If left alive, the lich will begin wandering and feeding from the corpses that surround him. However, sparing him leads to additional encounters and experience. Once the player has defeated the skeletons, the player will once again beg the Godwoken to let him live. The player may choose to kill him and end both his suffering and his torment of others. RELATED: Divinity Original Sin 2: Tips To Defeat The Harbinger Of Doom In Act 2 Making A Choice A fight will begin, in which the lich summons three skeletons to aid him. ![]() Players will find the lich feasting on the flesh of dead dwarves. Predictably, releasing a tormented undead being into the world has had negative consequences. Venture into the Cloisterwood, and players will meet their acquaintance again at coordinates X:224 Y:192. Provided they were not killed earlier, the Magisters and the hounds guarding this gate will be found lying in a pool of blood after the lich escapes. Players will find the first sign of something amiss at Driftwood's western gate. Once the fight is over, the freed lich thanks the player for their help and allows them to choose a skill book as a reward, before vanishing.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |